Originally Posted by Sinthesizer
Originally Posted by Gyson
Are people actually arguing that the intelligence requirement on sarongs makes sense? That's just funny. What's even more funny is the thought of someone being able to wear a sarong and robe at the same time.

Speaking of senses, int requirements on robes and dex requirements on leathers don't make sense either but I don't have a problem with it.


The int requirement on sarongs doesn't seem intentional. So all other classes are supposed to ignore a whole equipment slot, and it's to be assumed by players that it's specifically meant to benefit int classes only? No way. If that was the intent, then why not make it a "magic trinket" slot like has been suggested in here already? Put it off to the side of your character sheet and require 8 or so int to equip any sarong/magic trinket at all so as not to confuse players--or don't even show the slot at all unless you invest in an ability to use it effectively--"Sarong Mastery" (like Shield Specialist).