Okay, so in the two chunks of code (apoloigies for the eyesore), I note that there's a difference in the keywordContentMapKey part (the first, smaller, section).

The node which works has a long string of text/numbers, handle="ls::TranslatedStringRepository::s_HandleUnknown", whereas the broken node, in the same place, reads handle="hf075c899gd8f8g42a0g8610gb5c238fa4a50".

Looking through the rest of the file, all of the (working) nodes -- except for one -- display the 'HandleUnknown' readout. The only other node with a specified handle aside from the broken one is the Displayed Text from the 'Greeting' node. And, obviously, the Displayed Text in the Greeting node is never seen.

Last edited by Noaloha; 07/08/14 05:07 PM.

Escape From Smalcatraz: Steam/Nexus. Forum thread.