Sure, game breaking bugs are a higher priority, but a lot of gamers were hoping to see some balancing changes as well.
Guess I just have to delay my next playthrough for a bit.
Did they ever make coop dialogue work better so that the person who did not initiate the conversation can still see what's going on? That's all I'd really bother waiting for (my coop partner isn't ready to do DOS for a while yet any way so waiting is no biggie lol).