Originally Posted by ZakMcKracken
It actually works with CharacterAppearAtTrigger(). My only comment on this whole thing: WTF!?!!!?!?

PS: Btw. the line _Player.isPlayer() was giving me an error, so I didn't used that.


Heh yeah i misread my start. Thats actually a condition not a call. My bad! But i'm glad its working for you. I was looking at a few times i used appear and i never used just appear. I always used the appearattrigger.

Anyways! Glad i could help. have fun laugh