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I found that really the only challenge for my party at this fight (and the one before) was keeping Astarte alive. Astarte's AI seems to go crazy every once in a while in gets too close but most of the time she stayed far enough from the big elemental attacks.

My own characters barely took any damage except from a few of the summoned death knight types.

The summons are easy to deal with via status effects and barely do any damage. Just HP sponges The Dragon itself goes down slow but easily.
The first stage was harder but neither were particularly challenging. Mainly because occasionally a Death Knight would get close to Astarte. Both fights are long due to the HP bloat.

SoulSap is incredibly helpful on the dragon. Anything that helps hit chance to make the fight go faster.

Joined: May 2014
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I think for me, personally, I don't mind the dragon being so tough to beat. This was one of the hardest boss fights I've ever encountered and easily put to shame pretenders in Dark Souls. If I have to spend 60 mins or more and some failed attempts to kill a thing then I feel a great sense of accomplishment when I do best it!

That said the developers are back from vacation and I would like them to look into Astarte. If they are going to keep her stationary then at least give her some active spells to use in the fight like "curse," "oath of desecration" etc which she does use in the fight with the Trife that precedes the fight with the dragon.

I never encountered the Death Knights in this fight (thank god) and I think that's because I chose to release Leandra from her devotion to the dragon through the soul forge. If you choose that option then I think the knights are not in the final fight.

To the guy who has no healing abilities: Man I am sorry. That sucks to get all this way to find out how necessary those are going to be.

I think the developers need to tweak this fight a bit and more on the Astarte end. Leave the Dragon alone (he's tough enough as it is).

Joined: Aug 2014
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Attempt #6 and #7 today, I had the dragon down to about 20% health, only problem was that Astarte usually takes a lot of damage, even though I have three skeletons that I try to use for the mobs. This time. #6 the dragon ignored me, and my mobs and simply put Astarte out of her misery in one big multiple series of flame breath/poison breath/void breath repeat (seems like he can do 6 or 7 breaths at most) and I went "wtf". Just so damned frustrating.

Attempt #7 worked well, I had the dragon knocked down for two turns, unfortunately one of the NPC:s got some lucky hits in on Astarte, and she died from NPC:s this time. This fight with Astarte safely tucked away in a baby stroller where she belongs would be no problem at all. The only reason it won't work is because of Astarte. And for some damn reason I can't teleport her away either. It's like she's a retarded paralyzed monkey that in spite of taking heaps of damage casts these completely useless +3 Constitution-spells to mock me. I swear, she is working together with the Void Dragon, they're in cahoots, her real mission is to commit suicide and welcome the void, but just before she needs to troll me some more.


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Originally Posted by fisk
Attempt #6 and #7 today, I had the dragon down to about 20% health, only problem was that Astarte usually takes a lot of damage, even though I have three skeletons that I try to use for the mobs. This time. #6 the dragon ignored me, and my mobs and simply put Astarte out of her misery in one big multiple series of flame breath/poison breath/void breath repeat (seems like he can do 6 or 7 breaths at most) and I went "wtf". Just so damned frustrating.

Attempt #7 worked well, I had the dragon knocked down for two turns, unfortunately one of the NPC:s got some lucky hits in on Astarte, and she died from NPC:s this time. This fight with Astarte safely tucked away in a baby stroller where she belongs would be no problem at all. The only reason it won't work is because of Astarte. And for some damn reason I can't teleport her away either. It's like she's a retarded paralyzed monkey that in spite of taking heaps of damage casts these completely useless +3 Constitution-spells to mock me. I swear, she is working together with the Void Dragon, they're in cahoots, her real mission is to commit suicide and welcome the void, but just before she needs to troll me some more.



It is a pain in the ass of a fight and I can understand your frustration.

Try to keep your party members around Astarte in a circle. You're going to have to cast healing spells at her when her health drops to 50% at least.

Keep your party away from the dragon. He'll waste them easily. I'd just park them around Astarte and throw "Soulsap," "Drain Willpower," "Ice Shards" and stun/knockdown when that works. The first two are really effective at weakening him.

Most importantly: any time you stun/knockdown/freeze him I would suggest immediately saving by f5 so that if he does rebound and you need to start over you can from your last success.

Use summons to occupy the time of his npcs. "Charm" his spiders as they are susceptible. But also always keep one of your summons near the dragon and I found Bloodswarm was really the most effective. It rarely missed him or it hit him at least once out of three attempts per turn!

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Why not just cast a fire shield on Astartes? By level 20, the shield should be absorbing at least 1000 damage.

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I thought the shield spells absorb damage equal to the health of the target.

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Originally Posted by PandaCatapault
Why not just cast a fire shield on Astartes? By level 20, the shield should be absorbing at least 1000 damage.


Dragon doesn't only use fire, he uses poison, ice, void, lightning etc. as well.

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The shields absorb damage regardless of the damage type.

Last edited by eidolon; 05/08/14 11:21 AM.
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Originally Posted by eidolon
The shields absorb damage regardless of the damage type.


No, it adds +50% Fire resistance and -25% water resistance

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At attempt #9 I finally got him, and this in spite of Astarte attacking Jahan all of a sudden, the fact that this weak deity is in charge of guarding the god box is extremely disconserting. Obviously knowing that Jahan is a zombie she cast several healing spells to hurt him, fortunately I was able to create a pool of poison for him (next to him, because for some reason he's too dumb to realize that poison heals him) to wade in.


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I just made my second playtrough on hard difficulty and was dissapointed again with the final boss fight so searching the forum why is this I found this theme.
The dragon went down in the beginning of the 3rd turn with my two Lone wolf GC zombi rogues (no healing spells) :
1st turn- while ignoring the summons one rouge approaches the beast > Nullify Resistances > Oath Of Desecration > the other rouge also ignoring the summons blinds the dragon ( Eye Gouge ) for 100% Hit chance and also buffs himself with Oath Of Desecration.
2nd turn- 2x14 backstabs- the dragon is almost dead, meanwhile Astarte(?) is more then 2/3 health down
3rd turn- the 1st rogue finishes him.

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Originally Posted by fisk
Originally Posted by eidolon
The shields absorb damage regardless of the damage type.


No, it adds +50% Fire resistance and -25% water resistance

I know what the description says about the spell, but that is not how the shield spells work. In addition to the listed effect, those spells give you an additional health bar.

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I can confirm what eidolon said. In Boreas' fight Water Shield worked miracles.
In my solo game i was able to kill him before he switched element from ice solely because of the damage absorption and boost to resistances of the shield.

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The dragon is a joke:
1st turn- Scarlet (a mage) casts Soulsap and Blind on the boss and Oath Of Desecration on Roderick (a fighter), the last casts Nullify Resistances and without success Crippling Blow.
2nd turn- The mage- Lightning Bolt (stuns)> Blitz Bolt > some Teleportation and Feather Drop on the summons, Roderick kills the dragon with Whirlwind and Flurry.
Forgot to mention- hard difficulty, if this matters.
PS2: sorry, there was Death Punch also.


Last edited by xiery; 06/08/14 03:50 PM.
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Originally Posted by eidolon
Originally Posted by fisk
Originally Posted by eidolon
The shields absorb damage regardless of the damage type.


No, it adds +50% Fire resistance and -25% water resistance

I know what the description says about the spell, but that is not how the shield spells work. In addition to the listed effect, those spells give you an additional health bar.


Yep and the additional health is based on the current vitality of the target. I think the air and water shield are the most powerful shields, because the target can not be stunned or freezed, too. With these shields Astarte can not be killed by the enemies and you can focus the attacks on the dragon.

Last edited by Wizard1200; 07/08/14 03:20 PM.
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I got him yesterday on my first try despite having started the fight early due to bad positioning during the Trife encounter. It just took approximately forever.

Party setup: Knight / Witch / Enchanter / Wizard. The Dragon got to act exactly once, at the very beginning of the fight. After that he didn't do anything anymore.

Enchanter and Wizard both dropped an Elemental (ice and earth) into the middle of the two-packs of summons as a distraction, Witch cast Drain Willpower on the boss and pelts him with Piercing Ice Shard, freezing him. The summons waste their turn on the two elementals, Knight closes in to the Dragon and gives him one.

In the second round (once Glass Cannon kicked in) the two wizards recast their elementals next to the dragon, while the wizard and the witch cast Boulder Bash on one of the packs each. The witch then recasts Drain Willpower and Piercing Ice shard to keep the dragon frozen, Knight and Elementals attack.

After that it just came down to keeping the Dragon frozen throughout the whole fight and dumping another Boulder Bash on the Summons as soon as one of them got up. When neither needed to be done the casters fired their single target non-fire spells at the boss or beefed up the Knight until the Dragon finally succumbed after about six or seven rounds. Astarte was never in any kind of danger.

Crowd Control is king in this fight.

Last edited by Anassi; 08/08/14 07:11 AM.
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Okay I just finished this fight after 2 hours of F5 and F8.

I started with 3 level 18 characters and one level 19 character, and ended with all characters at level 19.

Didn't know it was going to be that bad but it was too late to turn back by the time I was at the dragon so I had to resort to a lot of F5 and F8 again and again and again.

For me, I kept focusing on the summons; killed them over and over. Eventually after a dozen more summons or so, he stops summoning them. (Figured if I was able to keep him stunned early then I wouldn't have to worry about the summons at all)

To protect Astarte, I kept a Spider as close to the dragon as possible and resummoned whenever he died. It seems the dragon attacks only the closest target (if one is really close).

So after the struggle with the summons I started pounding the dragon with Boulder Bash. I F5'ed before casting it and F8'ed if he wasn't knocked down (none of my characters had Drain Willpower so I had to resort to that).

Then I got my two fighters in and started hitting it. Took about 15-20 rounds to kill him or something. I just kept doing the F5 and F8 boulder bash trick and he never got up. I really have a shitty party (this is from my first playthrough and I didn't create any new characters or respec so it was really a shitty build with no proper strategy whatsoever).

But hey he died in the end, though I didn't feel that triumphant as I would have if I finished it in 3 rounds like some of you guys here.

Hopefully I can get a better build next playthrough.

Last edited by Syraxius; 08/08/14 08:59 PM.
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Originally Posted by Syraxius
So after the struggle with the summons I started pounding the dragon with Boulder Bash. I F5'ed before casting it and F8'ed if he wasn't knocked down (none of my characters had Drain Willpower so I had to resort to that).


Drain Willpower wouldn't have helped you there anyway, knockdown is governed by the Body Building saving throw. Disease or Soul Sap would have been the go-to debuff there.

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I think it's awesome that there are so many perfect players out there who one-shot this fight and come here to act as if it's a trivial encounter.

To the realistic folk posting in this thread like Syraxius and Tombeater, thanks for the tips. I'll give them a try because this fight is frustrating me and my wife to no end. And I guess it really bothers me because the roadblock doesn't seem to be tactics and strategy, it's not having the perfectly built characters. We attempted the fight 6 times and were unsuccessful in applying any status effect to the Void Dragon. Our best attempt, we managed to whittle away@ 20% of the dragon's health before Astarte finally went down.

I think the fight needs to be tuned down a notch because after spending @ 86 Hours on this wonderful (up until this final encounter) game, I'm about ready to move on with it unbeaten.

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just finished my hard difficulty run last night. the final battle actually turned out to be easier than my normal run because the first time around I had less knowledge about the game overall.

anyway, some thoughts for those who have issues with the fight.

since I did almost everything and anything before going in, so may party of four already reached level 21. for lower level parties, the key thing is to get primary states as high as possible to max the spell effects, dex. and int.
if you couldn't apply any status effect to the Void Dragon, your dex and int states are too low for blind, light bolt, razor's edge and eye gouge to work.

also, craft all available rubies and elemental essences onto your armors and apparels.

job description:

rogue: stun, blind and backstab void dragon, charm one of the void goons in the beginning of the battle.

wayfarer: babysit (fortify + heal) Astarte; charm, knockdown (boulder bash) void goons; also can mute the void dragon, he seems to have really low resistance against it. provide some firepower.

Jahan: lower willpower/blind/stun (lighting bolt) the void dragon; haste and oath of desecration Madora; babysit Astarte, blind void goons.

Madora -- nullify resistances and hack away!!!!

don't kill void goons, don't waste AP or valuable cooldown time on them, and there'll be more come in; you need to get Void dragon down as fast as possible; once he's blind or stunned, an OoD Flurry and a Daggers Drawn should bring down more than 1/3(approaching half) of his health in one turn.

got some great gears this run, an immune to stun armor for Madora and immune frozen ring for my rogue.

I played with a "normal" party of four, no lone wolf or glass canon or anything, not even leech~




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