The Mod Settings was filled in, yeah, albeit sparsely. Didn't bother with the description as it wasn't marked with *-mandatory. I guess I'd be surprised if that was the cause.
![[Linked Image]](http://i.minus.com/ibin1GL6UCtcws.png)
I did just find something strange though.
I was looking around, wondering if the Editor had even made a .pak file. I eventually realised that they get sent to Documents/Larian Studios/Divinity Original Sin/Mods.
In this folder I found TWO .pak files for my module, one of them with a '_1' tacked on the end of the filename. Assuming that this was because I've tried to publish twice today, I deleted them both and retried to publish to Steam. Just to reiterate: there were no .paks for my mod before I pressed publish this time.
This is what was in the folder after the publish attempt:
(note - my module is the Lou_jhdgfkhjsdgfahjshdf. Ignore the Cow Sim and KitchenEscape for the purpose of this story. They were there all the time.)
![[Linked Image]](http://i.minus.com/iMMmH7NMt1F2s.png)
Again, two .pak files. One of them a gig in size. Is... this normal?