The Mod Settings was filled in, yeah, albeit sparsely. Didn't bother with the description as it wasn't marked with *-mandatory. I guess I'd be surprised if that was the cause.
[Linked Image]


I did just find something strange though.

I was looking around, wondering if the Editor had even made a .pak file. I eventually realised that they get sent to Documents/Larian Studios/Divinity Original Sin/Mods.

In this folder I found TWO .pak files for my module, one of them with a '_1' tacked on the end of the filename. Assuming that this was because I've tried to publish twice today, I deleted them both and retried to publish to Steam. Just to reiterate: there were no .paks for my mod before I pressed publish this time.

This is what was in the folder after the publish attempt:
(note - my module is the Lou_jhdgfkhjsdgfahjshdf. Ignore the Cow Sim and KitchenEscape for the purpose of this story. They were there all the time.)

[Linked Image]

Again, two .pak files. One of them a gig in size. Is... this normal?


Escape From Smalcatraz: Steam/Nexus. Forum thread.