Originally Posted by BlackMarch
Originally Posted by LightningLockey
Originally Posted by eidolon
Sure, game breaking bugs are a higher priority, but a lot of gamers were hoping to see some balancing changes as well.
Guess I just have to delay my next playthrough for a bit.


You got that right. This game has turned into a complete waste of time on "Normal" difficulty and even on Easy some of the battles are hard to get threw. After Cyseal, the game balancing just went to shit. My disappointment is rather huge.

Even on easy, I need to summon a few monsters to surround a target so that my chance of melee or ranged hit is 80% or better. This is a game where unless your nothing but all mages, it is just too difficult. Need to know your terrain and predict what the enemy will do to counter it. Not to mention all the wasted turns with just re-healing and buffing.


No, you're doing it wrong. Use mages to buff and prot melee, that's when you really rape your foes.

That said, I'm very annoyed they didn't do anything about the vendors. Current state of the game where you can get to level 15 without having found essential skillbooks like Whirlwind one single time is just too much.- And the constant vendor checking every single level as well.


Um, this is what I'm doing lol. I got two mages, a warrior and an archer. If I played this game as just warriors and archers it would be impossible to play. If I play the game with all mages, I can tear threw everything. Even my stinking warrior needs to summon stuff.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?