bump
I've tried Armillary's approach but unfortunately it didn't work for me. I can only make assumptions why. What makes me seriously angry, though, is the fact that there apparently hasn't been a fix for this critical issue up until now. Although it's not entirely game-breaking it messes up the progress and for any player who strives for some kind of "efficiency" it just kills the fun.
@ Larian Studios. The game is exceptionally well designed but pretty please with sugar on top, fix this. Or if you don't intend to fix it for whatever reasons, please tell us whether Armillary's approach makes sense or rather contribute to the approach to reliably work as a means of a workaround.