Originally Posted by gritz
Originally Posted by PandaCatapault
IMO the pixel hunting for random switches is a bit unnecessary, since at that point, you obviously know what you're supposed to do, but have to pour over every square inch of the screen. There should be a perception check that just highlights them.


It would be nice if ALT highlighted containers, switches and doors in addition to loot (like it did in BG2) but oh well.


I've thought about that, but I fear some rooms would just light up the whole screen. It can be pretty bad just highlighting the items you can pick up. Besides where would all the fun be in the button hunt if the button got highlighted. laugh