Originally Posted by Filip Nonkovic
Originally Posted by Arhu

Both players can create and modify their characters at the same time, i.e. player #1 creates a new game and starts character creation; player #1 joins. The game starts when both have clicked on "Accept".


Which is nice, but irrelevant to what I'm requesting! Players need a way to create a character and then hop into an ongoing, persistent, online-for-months-already game.


Except that doesn't work with the way D:OS is designed. What if you import a level 1 into a game where the host is almost finished? There's no possible way for your character to level up. Or the inverse of that, what if you import a level 20+ into a new game? You're going to steamroll through everything. D:OS is not designed to support importing your characters, that's why you can't.