OK, so next time I start a new playthrough, I want to try to make it difficult, at least to the point where it matters what you do in combat to some degree. I'll likely be doing this in co-op with a friend who hasn't played the game before, but I want to include restrictions to avoid the many OP ways of winning.
I'm hoping to get suggestions from the people here for what those restrictions may be. What I have so far:
The obvious ones: No leech, GC, that 50% resistance talent.
No Lone Wolf? I'm on the fence about this. No companions could be coupled with this.
Only allowing each character to have limited skills, for example only putting points in two skill categories per character, so nobody has the versatility of a god.
I would appreciate any suggestions.