Hiyas,
I could use help shaping my wayfarer lonewolf PC. I'm concerned that this build effectively has 3 main-ish attributes if I also want to make him a best possible spotter (dex, int, per). If I understand this correctly, If I sacrifice dex, I won't hit shit, If i sacrifice int, I will be restricted to low level buffs in its 2 schools (hydro, geo) and if I gimp perception, I won't spot everything. Considering I also want to make her a glass cannon, I would also need to invest in speed and con (was it 2 additional points in both these attributes or 4?) This makes me think whether this build wouldn't work better if I ditched marksman altogether and just focused on magic and perception. All combos could be achieved through my battle-mage (fire+air) so special arrows wouldn't really be needed. Bug ofc then I wouldn't take full advantage of that high perception...
In short, is it possible to build effective triple attribute wayfarer as described above who would have decent accurate, spot everything and could cast best spells in its 2 schools w/o huge AP cost?
And 1 more thing I noticed wayfarer starts with 1 point in blacksmith which I can't seem to be able to remove (no "-" sign) is that normal?
Thanks for your time!