Originally Posted by Rhidian
Noaloha, is your mod extending the Main campaign? The status effects are probably defined somewhere in one of those files.

It's entirely separate to the main campaign, with only Main selected as a Data Pack when it was first created. It's just a little ten minute puzzle right now really, but the goal is to turn it to into a more varied thirty minute adventure.

I may try your suggestion, but I just seem to be running into lots of (seemingly) entirely separate issues that aren't troubling anyone else and it's leading me to believe that I've critically messed up my mod's folder integrity somewhere. There's these status effects that aren't firing for me (seems like they should be), I can't get character dialog animations appearing where others can without issue, certain sound effects are missing sporadically, plus any number of other issues that I'm unaware of since I put a lot of 'not working' stuff down to my modding unfamiliarity and the DE being WIP.

If you recall, a week ago I posted I was having issues publishing my .pak; that issue turned out to be because I'd somehow inserted the entire main campaign into my folders, resulting in a 1.3GB mod .pak. I have no idea how I accomplished such a monumental screw up, ha. The fix was obviously to remove the 1.29GB of main campaign stuff, which I did after backing up the mod files and completely reinstalling both D:OS and the DE. I guess there's every chance that, in the process of going through the reinstall and main file deletion process, I took something out that I shouldn't have. Having said that, I've compared my folders with those of various .paks on the Workshop and everything seems present and correct at my end, so who knows.

I'm not too enamoured with the thought of persevering with a compromised mod though, the DE's already headache-inducing enough for a beginner like myself. Tomorrow I'm going to note down all my Escape From Smalcatraz mod issues and try to accomplish them in a complete new fresh mod, see if I can eliminate some possibilities. I'd rather fix the base problem than have to resort to faking an ApplyStatus command, if you know what I mean. I'll certainly keep that potion option in my back pocket though. :p


Escape From Smalcatraz: Steam/Nexus. Forum thread.