Here comes Rashar to burst my bubble yet again. No really, I'm glad that you (and others) take so much time to explain to us newcomers all the pitfalls. I know for fact that you and everyone else who warns against spreading the stat points too wide is right and I'm wrong to try the exact opposite but we are who we are. I'm a completionist, not a power gamer. I want to use everything, see everything and miss or waste nothing and if I have to make a sacrifice along the way, so be it. That's why I'm so obsessed with perception. That said, naturally I want to gimp myself as little as possible. I was perfectly happy with my witch as a second... yes, I know the high perception doesn't benefit her besides detecting abilities but at the same time it doesn't really gimp her all that much being otherwise pure class, certainly less than it would my battlemage... until I started collecting all those special arrows parts. That's when the wayfarer idea started growing on me again I assume I would have to respec anyway when trading the talents for ability points so when that happens I could reallocate more points into dex. The question is what kind of late-game stats I could realistically expect to have after trading some talents (lonewolf, pet-pal, glass cannon, quick draw and Light Stepper are keepers) I already have bully on my battle-mage.
Skill-wise I would only need to max 2 schools with single point in witchcraft so there would be plenty points left for maxing marksman and even putting a point into scoundrel for some shenanigans. Stats are really my only concern. Certainly I want to hamper damage of my spells as least as possible by not having enough INT. Is there such a thing as primary damaging school? Maybe I could swap the schools around a bit, passing pyro to my BM which would also allow me to abuse self immolation/explosion and let the wayfarer handle healing/summons (that presumably don't get weaker) with hydro/geo. With this school distribution the characters would also synergize better. Only problem with this is that hydro and ranger have some curing spells with same effect that would be kind of nice to have on each character but I guess I could live with that... and it would be also closer to the vanilla idea of Wayfarer. Would this work better than my original idea?
Last edited by razorjackmw; 16/08/14 05:07 PM.