Originally Posted by tx3000
People say they get good hits in with a Ranger but never bother to outline how when asked. And what things people do say doesn't even work.


7 pages of people outlining how to "get good hits" as you put it, and you ignoring every bit of it.

http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=537492&page=1

At its core, this game is taken straight from old school pen and paper RPG's where your basic party was a Fighter, Rogue, Cleric, and Wizard. The 'classes' in this game are not balanced, but they're also not nearly as unbalanced as the OP in these types of threads would have you believe. We're talking about a party/turn based strategy game with incentives for making some of your party good at non-combat stuff like crafting or loremaster at the expense of combat effectiveness. Where is it written that every character in your game should be able to put out the same amount of damage. Now the game does have balance issues, but this comes from a poor AI and insanely overpowered talents, or combinations of them and not because you haven't figured out how to make a ranger not miss.