Ello there, just a quick question. I'm trying to get a character to simply display text when he dies, but it doesn't seem to be working. All of my other CharacterDisplayText() calls that don't require a dead character work fine. This is what I've tried:
IF
CharacterDied(CHARACTER_prisoncaptain)
THEN
CharacterDisplayText(CHARACTER_prisoncaptain,"prison_captain_dead");
as well as:
IF
CharacterDying(CHARACTER_prisoncaptain)
THEN
CharacterDisplayText(CHARACTER_prisoncaptain,"prison_captain_dead");
just to see if it made a difference (it didn't).
So I'm assuming characters can't display text while dead/dying, but does anyone know a workaround for this or can show me if I did something wrong?