Let's discuss the new patch.

I for one am thoroughly disappointed in Larian and will be rolling back my patch to finish out my current games before starting new ones. If I start new ones at all (not entirely due to this patch, one of my games is a completionist run).

-Resist hard-capped at 80%, not noted in the patch notes. This breaks the Zombie talent, making it 80% useless (pun intended), and at later levels makes the Weather the Storm Talent useless. Formerly good crafting items, such as Rubies and the Sword of the Planets, are also useless, since the stock loot from chests and drops now caps your resists around level 10-14 (depending on luck).
-Leech heals only on your turn. This makes Leech less valuable on a warrior now, and useless on anyone else, since it no longer reduces damage dealt from physical attacks. It also breaks the Leech+Bloodletting combo - some cried broken on this before. I am ambivalent on this issue, since casting Bloodletting on your own character was usually (80%+ of the time) a waste of actions in combat.
-Inventory changes. Now you cannot have more than one inventory open at a time, nor can you have one character operate on another's inventory via crafting. This is a logistical step backwards, but is not a huge deal overall - more of an inconvenience. The addition of sorting in the barter screen was a nice addition.
-Quest fixes and bug fixes. Most of them were fairly minor, though actually filling out the philosophy of death I guess is good for newer players who haven't figured out the answers to the ghost's questions yet.

I believe this patch to be a huge step backward, with the resist cap - which is not even noted in the patch notes - being the largest offender. The leech change I suppose was inevitable, but I personally thought it was fine the way it was. The inventory changes are annoying, but I can live with them.

However, the patch introduced very few positive changes, which can be summed up, in order of importance:
-Sorting the barter screen
-Minor quest fixes that had workarounds previously
-Fixes to minor bugs that I have never seen (doesn't mean that others haven't - just noting that I have yet to see any of these bugs in action)

Edit: Apparently the Skull-based crafting recipes were also fixed in this patch. This is another positive change.



Last edited by strider24seven; 21/08/14 09:45 PM.