For the sake of idle gossip as we wait to see if Larian revert this -- given that it's such a specific change in the character.txt, do people think this was an intentional gameplay/balance adjustment?

I'll be really surprised if so, but I'm also surprised to see such a seemingly intentional value change. I guess as long as they fix the Zombie thing, the game simply incurs a (possibly needed) difficulty increase from an 80% cap. Dunno.


Escape From Smalcatraz: Steam/Nexus. Forum thread.