Originally Posted by Larian_QA
There will be a hotfix today that fixes:
- hp bug on load
- changes to resistance cap that were supposed to be in the patch but did not make it in (zombie talent fix, can go over cap with potions and temporary effects from spells)


Thank y'all for your hard work on getting that out so fast! I really appreciate it coming out before the weekend.

One additional question though: how will the new cap work with debuffs? Example: Let's say I have 120% fire resist from gear, lowered by the new cap to 80%. If I then get hit with a "Burning" status effect, will my new fire resist be 60%, or 80%?

If someone casts Absorb the Elements on me, will that then raise my fire resist to 80%, or all the way to 100%?

Last edited by Dr. Hieronymous; 22/08/14 09:05 AM.