There will be a hotfix today that fixes:
- hp bug on load
Nice. Thanks a lot!
- changes to resistance cap that were supposed to be in the patch but did not make it in (zombie talent fix, can go over cap with potions and temporary effects from spells)
In my opinion that sounds like a perfect compromise. You can get up to 80% resistance with gear, and then increase it to 100+ by spells and/or potions. You can still be healed by for instance fire damage but it will cost you some resources and/or action points. I like that idea a lot.