Just to add my $0.02 to what brandon2u has already said: IF the combat rebalance is done AND it has been given a good bashing by QA, THEN the res cap could be reasonable. But it requires rebalancing of items, enemies, skill points, combat protocol, the lot.

But just to ninja only a res cap without any patch notes call out, which breaks already in progress games is just crazy. What I seem to dislike more than anything else is how it narrows play style. I've been through this sort of ninja change with Europa Universalis IV, where existing game rules were altered mid-play. It's not a pleasant experience, and not one I care to repeat.

I've also confirmed that the "Weather the Storm" talent on my tanks is now totally worthless. My gear takes me well over 80%, so the added 25% is just a waste of time. If I had known that resistances were up for a nerf, then I'd have put those precious points into health or armour buffs.

I see that there's a mod which puts res caps back to 200% - next game will use that, whenever I end up playing next.

Last edited by Neil Dunbar; 22/08/14 05:42 PM.