Originally Posted by sadre
"I mean no one is going to go on to the second map of the game and then all the way back to the town's cemetery."

Why not? The port is right nearby. It's not as if there is no form of instant travel.


I think the point is that Cyseal is early game area, which I think most gamers would agree that early combats are reasonably challenging. it doesn't make sense to add high level enemies to increase difficulty; areas after mid-game are the ones need re-balancing.

why should we go back to random skeletons when we finished Cyseal business?
it'd only make sense if there's a hidden boss in Cyseal; we need to gather clues/items all over the places and come back to unlock it.