Originally Posted by Noaloha
Originally Posted by Wolfen2
This is not a MMO or some competitive game, so what gives?


What gives is games designers taking pride in their work.

Balancing a game, be it a solitaire, a co-op, a competitive, be it physical or digital, is right there at the very core of what game design is all about.

The "this isn't an MMO or eSport" argument is ludicrous when looking to fault any balance adjustments.

There's a specific reason that the Cyseal area / first ten levels of this games were so good upon release.


And why exactly does a single player game have to be balanced? What is there to balance against? If all choices are equal, then you are not playing a game, you are playing an eBook.