I think people saying "Balance is unnecessary because this is a singleplayer game" are being somewhat extreme.

Yes, complaining "game is too easy" while exploiting all the OP stuff is stupid and "Don't use this and that" is a valid advice when we're talking about an individual player's choice but that doesn't mean the game can't be improved with more balanced mechanics.

(Here I'm not talking about D:OS but in general.) Let's say I'm playing a hypothetical game with 3 class options and one is broken. That's okay because I can just play the other 2? No. I still want that feature of the game I purchased.

And if there's absolutely no need for "balance"(here the term balance may have a different meaning) at all, why are there multiple difficulties other than the "easy"? You can just limit yourself by not equpping gears and not leveling up your stats to emulate harder difficulties.

What I'm trying to say is that, you all have a valid point and you are not wrong but let's admit that the game could be improved with some careful adjustments.

Last edited by Sinthesizer; 24/08/14 01:56 AM.