So, to the OP, when you say you miss three or four times in a row, how often does this actually happen?
Again, taking the high end of your given to-hit chances, 75%, there's a 1.6% chance that you miss three times in a row and a 0.4% chance that you miss four times in a row.
Are these instances of consecutive misses just occasional happenings that seem more frequent because of how much they stand out, or is it something that's happening a whole bunch?
Very vague numbers coming up but, if you're missing three/four times in a row more than, let's say, once every two encounters, then I'd class that as pretty odd, enough to shed doubt on the advertised 75% to-hit chance.
EDIT: just going through the thread and I don't see it mentioned --
We know the game has a further to-hit penalty based on range from target, right? We're told as much in one of the loading screen tips. What I've not taken any time to research is whether the advertised to-hit percentage takes this extra modifier into consideration. If it does, then everything stated above still stands.
What if, however, the to-hit pecentage is simply a calculation between bow-user and target, worked out before variables like range are taken into consideration? And the game then applies its 'far range' negative modifier on top of that, unadvertised?
A way to test might be save a game at a convenient point in a battle and then start moving the bow-user faaaar back, and up close, see if the advertised to-hit changes. Or, alternatively, checking the to-hit percentage from way far back, popping a perception potion (decreases far range negative modifier) and seeing if the to-hit% is still the same.
Last edited by Noaloha; 26/08/14 09:05 AM.