Originally Posted by xiery
I did not see a door or chest except one which wouldn't brake with 2-3 hits, cost-free and much faster then using a lockpick. Telekinesis is handy of course but you always have 2-3 items with it and the points are not abundant.

This and previous post are in response to:
Originally Posted by Geezer
Hello and thanks for reading.

Let me start by saying that I have the awful habit of agonizing over RPG character creation and attempting to "metagame" my choices so I pick what will be maximally effective...[snip]



Xiery, you're absolutely right. You responded with specific, useful advice/info. to my explicit request.

Now I can see that I'm sending mixed signals, flipping from one side (tell me how to avoid a suboptimal build) to the other (tell me it's okay to build how I please even if it's suboptimal).

I'm sure you've discerned my true position by now...it's in the middle. Before playing, I'd read several beginner's guides that cautioned not to spread your character too thin -- that D:OS is a game that rewards focus. My fear was that I'd cripple my character with useless abilities. Your info. helped me avoid that.

At the same time, learning that spending a small portion of points for RP purposes, convenience or even pure whimsy won't gimp your character to ineffectiveness is also valuable. It gives me a little room to breathe easy that I don't have to min-max with a theorycrafter's precision.

Nicdanger also made it clear -- as you did -- that many of these abilities can be obtained via gear and traits. Very helpful, and I kept this in mind when I built my duo.

So, I apologize for sending mixed signals...but I'm also glad to have heard both sides.

Respectfully,

Geezer

Last edited by Geezer; 26/08/14 06:58 PM.