Question. What stats can a baddie have that could counter our % to hit? And if that exists is that factored into the displayed To-Hit %? Or is this part of the overall question to Larian, "Does the % to hit display factor in all your reasons to hit and all the enimies reason to evade?"

Side note: As we know Magic is very strong in this game, crowd control probably being the main strength. I ultimately edited skillsdata.txt to add in some real %'s to miss and for CC affects to miss more often, to me it was just too easy to make statues of the enemies and just pick them off. Also added reduction in rounds of how long CC would last as well. To me a better game this way.