I love the changes, please don't listen to the whiners. People are complaining because they can't be flat out invincible, LMAO. "Single player" game or not, no one wants a game that cheesy. I want to feel like I'm playing a legitimate game. The ability to be invincible via 1 turn cooldown invisibility is still a glaring issue, however. I currently have to ban myself from using the spell to make the game feel legitimate, I shouldn't have to do that.

The whole mechanic involving lower cooldowns for spells based on intelligence needs to be changed. Tweak the cooldowns but remove this feature please. Str and Dex skills don't get reduced cooldowns, and it's not like Int characters have any of the restrictions they usually have, like mana or spells per day, so why do only they get this benefit again?

The overall game engine and concept are GREAT. This is a good game that will be great with reasonable balance changes.

Last edited by Blaze997; 28/08/14 12:45 AM.