See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at ls.Terrain.SaveOptimized(Terrain* , Char* )
at EoCPlugin.MTerrainTemplate.SaveData(String filename)
at EoCPlugin.MTerrainManager.SaveData(Entity objectToSave, String filename)
at EoCPlugin.MTerrainManager.DoSave(String filename)
at LSToolFramework.EntityController.Save(List`1 m_FilesToSave)
at LSToolFramework.EntityController.SaveModified()
at LSToolFramework.EntityControllerSaveTask.Execute()
at LSToolFramework.SaveTask.DoExecute()
at LSToolFramework.EntityController.ExecuteSaveTask()
at LSToolFramework.EntityPanel.btnSave_Click(Object , EventArgs )
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at LSToolFramework.GuiToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5477 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Glasses
Assembly Version: 1.0.7.0
Win32 Version: 1, 0, 44, 0
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/TheDivinityEngine.exe
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.6161
Win32 Version: 9.00.30729.6161
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57/msvcm90.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 2.5.0.24441
Win32 Version: 2.5.0.0
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
LSToolFramework
Assembly Version: 1.0.5350.26123
Win32 Version:
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/LSToolFramework.DLL
----------------------------------------
EoCPlugin
Assembly Version: 1.0.5350.26264
Win32 Version:
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/EoCPlugin.DLL
----------------------------------------
LSFrameworkPlugin
Assembly Version: 1.0.5350.26139
Win32 Version:
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/LSFrameworkPlugin.DLL
----------------------------------------
MaterialPlugin
Assembly Version: 1.0.5350.26145
Win32 Version:
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/MaterialPlugin.DLL
----------------------------------------
StoryPlugin
Assembly Version: 1.0.5350.26145
Win32 Version:
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/StoryPlugin.DLL
----------------------------------------
WindowsBase
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5453 built by: Win7SP1GDR
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
p4api.net
Assembly Version: 2013.1.59.2857
Win32 Version: 2013.1.59.2857
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/p4api.net.DLL
----------------------------------------
SmartPropertyGrid
Assembly Version: 3.1.0.103
Win32 Version: 3.1.0.103
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/SmartPropertyGrid.DLL
----------------------------------------
Skybound.VisualTips
Assembly Version: 1.0.2.0
Win32 Version: 1.0.2.0
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/Skybound.VisualTips.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5476 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5476 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
nmwffqhd
Assembly Version: 1.0.5350.26123
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
qzvdqlaq
Assembly Version: 1.0.5350.26123
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FreeImageNET
Assembly Version: 3.15.1.0
Win32 Version: 3.15.1.0
CodeBase: file:///C:/Games/Steam/steamapps/common/The%20Divinity%20Engine/FreeImageNET.DLL
----------------------------------------
hvrxbyse
Assembly Version: 1.0.5350.26123
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.5420 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.