The answer is: there isnt much of a point to it.

Because there simply isnt that many useful skills to choose between.
Which does push you towards taking other "class" skills and making hybrid characters.
I play rogue-fighter-air-witch :P


I just wish they stuck to their guns and really, really went for a true classless system, instead of trying to appease both sides... or that there was more time to get it right.

I feel that presentation in the character creation screen at the start is to blame the most, even though those "builds" there were added just as preset-examples.