Originally Posted by Waltc
I like the R,P,S approach and find it novel and refreshing. It's so much better than immediately being tossed into a conflict you don't want, for instance. I also found that if you don't like the result you can reload the save and try again--and you can actually get the result you want...;) I was surprised by that as I had thought the whole thing merely scripted--it's not...the game can branch either way at one of these junctures.


But doesn't reloading make the whole process pointless?

I would prefer to let the RPS play if I want (the result really doesn't matter), or also have an override that will choose my choice but give negative reaction to whomever I was disagreeing with.

I can't get over the fact that I could never pass the initiate test because my other PC kept disagreeing with me on every question, and I was right. At that point I would have preferred an override and just let the other PC be pissed at me.