Hello all, I was hoping that maybe the developer could answer this question, but is their a reason why a game like this could not be made as a massive multi-player game?
People would control 1 character, but could group up and move as normal. When anyone enters a hostile situation they enter the turn based system.
Perhaps people that enter the same area as another person or group go into turn based mode. They do not have to fight.
Just curious why there are not large scale turn based MMO's.
As far as waiting on people, there should be a global timer of 15 to 30 seconds, so people need to make their turn and then the game moves on, with or without them.
People could join an open ended combat, say against a dragon, to help if the game is strictly PvE.
I do not know enough about game design to know whether this would work or not.
I just do not like the twitch based games out there today.
Cheers!