Originally Posted by Baardvark
SNIP

I also want a world where skills, talents, attributes and ESPECIALLY your traits provide dialog options. However, that really is a TON of work for a bunch of, shall we say, "hidden content." That is, dialog options that players might not even see if they don't have certain characteristics. I'm working on a module which I hope to have some sort of dialog checks like that, but in reality I probably won't have that many since writing (actually good) dialog that everyone can see takes long enough.

SNIP


You just described the Fallout games.

Last edited by LeBurns; 30/08/14 09:07 PM.