Hello all,
Picking the game up next week when I'm back from abroad - I've researched a ton of info before diving in and came up with the following builds for my first run. All advice would be greatly appreciated!
Dante - Archmage - Dante will be a devastating force of nature, a master wizard; ultimately, he will rake hellfire across the battlefield as his undead minions slaughter any survivors.
Talents:
- Lone Wolf
- Far Out Man
- Glass Cannon (5)
- Save remaining talent(s) (you'll have an extra 5 by saving them to exchange for 10 ability points or 2 stat points each around level 12)
Stat Points (base 5, 15 total to spend through normal leveling) (more through saved talent exchange):
Intelligence to 15 (+10) (normal leveling)
Constitution to 12 (+5 normal leveling, +2 talent exchange or books)
Speed to 7 (books or stat exchange)
You'll want to trade in two talents to get the necessary constitution and speed
Abilities (68 base points with lone wolf) (30 more points with three traded talents) (98 total points = 6.5 abilities mastered):
1. Pyro
2. Hydro
3. Aero
4. Witchcraft
5. Willpower
6. Leadership
Jaye - Nature's Spirit - Jaye stalks her prey from afar, unleashing elemental arrows to devastating effect. Jaye, rarely seen without her trusted wolf companion, is known for ripping apart the earth to swallow enemies whole.
Talents:
Sidestep
Pet Pal
Bully (3)
Weatherproof (7)
Save the rest for talent exchange
Attributes (5 base, 15 through leveling, 4 extra through talent exchange = 19 total to spend)
Dexterity to 13 (+8)
Speed to 13 (+8) (alternate points between dexterity and speed)
Constitution to 8 (+3)
Abilities (49 base, + 10 from talent exchange = 59 points = 3.8 abilities mastered):
Bow
Marksman
Geomancer
Crafting (mastered with items)
Please let me know what you think!