Originally Posted by Rhidian
I think that would have the side effect of exponentially respawning enemies the more you kill them. But it's close, and with a few tweaks I think it might just be what I need.
yup, you're right, just tested it. Maybe add a counter and destroy all spawned characters until there is only 1?

edit:
updated previous post which had the code, now it has a counter so it will spawn a dead char, and only spawns it again when you killed the new spawn

Last edited by FromHolland; 01/09/14 04:59 PM.