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#549578 01/09/14 07:57 PM
Joined: Aug 2014
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Mag Offline OP
journeyman
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journeyman
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Joined: Aug 2014
I want to play an effect if a player enters a trigger.

I got the following command from rougelike's tut:

PlayEffectAtCharacter("FX_Skills_Air_Storm_Impact_A",_Player);

That works fine but if I replace it with any other FX I get an error stating the FX should be a NON-LOOPING effect.

I tried searching on FX_Skills_Air_Storm_Impact_A to see where this was stored but it doesn't come up in the resources or templates.

Are their other non-looping FXs? Anyone know how to find them?

Thanks

Mag

Joined: Apr 2013
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addict
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The file Data\Public\Main\Assets\Effects\effectsData.lsb contains a list of effects that are available for story scripts.


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