I want to play an effect if a player enters a trigger.

I got the following command from rougelike's tut:

PlayEffectAtCharacter("FX_Skills_Air_Storm_Impact_A",_Player);

That works fine but if I replace it with any other FX I get an error stating the FX should be a NON-LOOPING effect.

I tried searching on FX_Skills_Air_Storm_Impact_A to see where this was stored but it doesn't come up in the resources or templates.

Are their other non-looping FXs? Anyone know how to find them?

Thanks

Mag