Originally Posted by Rhidian
By the way, does anyone know what the difference between playSpawn=1 and playSpawn=0 for the CharacterSpawn command is?


I think that determines whether a spawn animation (should one be available) is used upon spawning. So, for example, whether a zombie will spawn by digging up out of the ground (=1), or if it will simply pop into existence(=0).


Escape From Smalcatraz: Steam/Nexus. Forum thread.