DB command doesnt work for me as well, so i use another script i found on this forum for initiating dialogs.


IF
DialogStartRequested(CHARACTER_sourcemerchant,CHARACTER_maleHero)
THEN
DialogStartTwoSpeakerDialog("sourcemerchant",CHARACTER_maleHero,CHARACTER_sourcemerchant);

Now do this for every character you want to have dialog with

Last edited by Kolopaper; 07/09/14 03:36 PM.