Originally Posted by SuperMarioXX
One thing I've been confused with when it comes to the mods and especially merging two or more together to try to get multiple to work for the campaign is the "meta.lsx" file. I am unsure as to what this file does exactly, and if it's needed at all, however sometimes I encounter errors and changing this file really only changed the mod name on the mod menu, but it made me unable to load the savegame again.

Any info I could get on this would be appreciated.


The meta.lsx file basically says
1) What modules are activated in the save game
2) What the in-game time is
3) What map you are on

If you're trying to merge a mod into an existing save, you would need to create a new game with the desired mod(s) enabled, and then copy/paste the meta.lsx over (and overwrite the old one). How are you changing the meta.lsx file, and what mods are you trying to merge?