I'm perpetually disappointed about modding.
It's been one long road downhill ... Quake/Unreal/NWN showed everyone how it should be done and apart from the occasional developer who gets it right most get it wrong, unfortunately including the people who really should be getting it right. After the NWN2 cluster**** how could a bloody developer doing a community funded game use Radtools again? It ****ing boggles the mind. The abstraction is all over the place too, so much stuff which should be scripted is hard coded.
A true moddable game this game will NEVER be, not any game they build on this engine either ... fail ...
Last edited by Pinky; 12/09/14 06:32 PM.