I believe it would be more apt to compare to BioWare's {BW} experience. I am new to Divinity but I have played BW's games for a while.
I was apprehensive when E.A. {Electronic Arts} bought them out. I read a little of BW's experience and it is rather interesting and basically the following.
Everyone blames E.A. but they are barking up the wrong tree for the most part. E.A. itself is a conglomerate corporation and fails to make any games. It is a bean countor distributor/publisher of games. The studios it owns make games.
BW {BioWare} said E.A. pretty much leaves them alone as far as what games to make and creative licenses. I am sure if they failed as much as Mythic; Then E.A. may want to 'merge' them with another studio. Instead, BW is a great success for E.A. and ironically E.A. merged Mythic into BW.Free Market with myriad amounts of competition is something I favor a great deal. Thus I am all for Larian, Bethesda, Obsidian, et cetera all going their own way and refusing to sell out to E.A. or any other conglomerate corporation. I just wanted to say that to dissuade the notion I am supporting E.A. However, I also disfavor hating on corporations for the sake of their profits and capitalism.
I like kick starter since I have seen both Obsidian and Larian use to get more investment capital for games. I think that basically gives game studios less incentive to be absorbed into a conglomerate corporation.
The thing that they need to revamp to be able to appeal to Console users is the speed of the game. Maybe integrate the movement speed mods and to be able to skip animations/increase animation speed. I might be discriminating but I know console users could be easily bored if the game is slow.
Is the gameplay of D:OS really that much slower than that of, say... Pokemon? Or Fire Emblem, Paper Mario, Eternal Sonata, Final Fantasy, Disgaea...? I don't think slow-pace is as big a problem for console gamers as you might think.
Fair point. Maybe I'm just discriminating. I haven't played a console ever since PS II. What I suggest as an improvement though is that when the player click the skill and click it on the floor/target, the caster will skip the casting process and instantly cast the spell. It's probably me when I have to wait for my character to cast and get annoyed.
Dragon Age and Mass Effect are on both consoles and I have yet to hear BioWare or E.A. complain about the game sales for consoles. Both games are as fast, or slow, as the gamer wants it to be. Limiting a game to just the PC fails to make sound business sense; Even Blizzard has realized this and is releasing their Diablo to both PS4 and XBox1. Bethesda is releasing their Elder Scrolls Online to both consoles too.