Anyone?
EDIT: Ok, so I unpacked the Textures.pak file and it seems now the game has divided the big 'portraits.dds' file into smaller more specific ones. The characters portraits are now in a file called 'Portraits_MainPL_CP_Icons.dds'. I've never unpacked this file before, so maybe it was already this way before the patch? Someone correct me if I am wrong, please.
EDIT2: Confirmed. Editing the Portraits_MainPL_CP_Icons.dds file and putting it where you previously would put the portraits.dds file (Data\Public\Main\Assets\Texture\Icons) does correctly change the main characters' portraits in game.
Last edited by Jeronimous; 16/09/14 02:17 AM. Reason: confirmed changes