I am trying to set the starting stats for my mod, which has Madora as the main player. She starts at level 10, and her stats should be the same as Madora's initial stats, plus 4 strength from the level ups.

I went to Character.txt and found:

Code
new entry "Henchman_Madoc_Paladin"
type "Character"
using "_Hero"
data "Act part" "3"
data "Strength" "7"
data "Dexterity" "4"
data "Intelligence" "4"
data "Constitution" "6"
data "Speed" "5"
data "Perception" "4"


So I copied this and made my own version:

Code
new entry "MJ_Madora_Stats"
type "Character"
using "_Hero"
data "Act part" "10"
data "Strength" "11"
data "Dexterity" "4"
data "Intelligence" "4"
data "Constitution" "6"
data "Speed" "5"
data "Perception" "4"


When I assign these to my character, in game I see she has stats:
Strength 9
Dexterity 7
Intelligence 7
Constitution 10
Speed 9
Perception 7

Moreover, when I look at the real Madora's ingame starting stats I see:
Strength 8
Dexterity 5
Intelligence 5
Constitution 7
Speed 6
Perception 5

So all the numbers I see are different. The ratios are roughly the same, but I can't figure out how to get the exact values that I want.