between the end of summer sale on humble store and gog's birthday i'm well stocked with alternative games to play at the moment, so i guess i'll put a hold on divinity for now and hope for a fix.

i have to say though, i'm kind of pessimistic...from what i've read it seems this game has had sound troubles since day one and they persist even now long after the official release. if it was an easy fix, they probably would have fixed it by now. after all missing sounds are not exactly a small issue...