Exaggerating much? I get that some people might not like the game, but if you enjoyed the first part the second cannot become magically 奏errible?
I personally enjoyed Cyseal for the vibrating environment and creative quests, and the second part of the game for the out-of-this world battles, the puzzles, and the end of story.
This game remains one of the best cRPGs of the last decade. I wish they could have made the entire game as vibrant and creative as the first part heck, I wish they had made the world full of interesting cities and dungeons to explore, but realistically this was not possible, and with all its limitation, Divinity Original Sin in a hell of a ride.
Cyseal is the tutorial part of the game, the initial chapter of the game, the player's first exposure to the game & its systems, and as such Cyseal will certainly have a decidedly different character than other areas of the game...;) As well, what also makes Cyseal memorable is the fact everywhere else is *not* Cyseal...! It doesn't take much of an imagination to see how boring the game would have been had it begun, ended, and been confined to only Cyseal and surrounds--like, suppose the other towns had existed only on maps in the game...?...;) Ugh. Believe it or not, IIRC I once actually played a game years ago in which most of the towns were only listed on maps found in the game and you could *never get to them!*...;) Problem was--you were left to figure that part out on your own. I'm not surprised I can't recall the name of it--Grrrr-r-r-r-rrr...;)