Interesting, I'm running 177 with an HD 7850 2GB @1920x1200, full screen, all gpu options on high/ultra (max) with the exceptions of DoF which is OFF, Bloom which is OFF, & motion blur which is also OFF. 16x AF set in-game; 1x smaa set in-game. I've never seen the problem alluded to in this thread, with save games or otherwise. FX-6300 cpu, btw. Win8.1x64, 8GB ram.

I have even noticed that the slight but constant hitching I was getting with texture streaming turned ON (which prompted me to turn it off) is now *gone* with Texture Streaming turned ON, starting in 169 and extending through 177. That means either the multicore scheduling issues have been fixed; or else texture streaming has been disabled within the game...;) My guess is that the streaming has been fixed--but I could certainly be wrong.

Want to suggest that nobody should be running any 3rd-party gpu applications like Afterburner/Radeon Pro with this game, and that all driver control panel settings be set to "Application Controlled." I noticed that although I thought everything was fine with Radeon Pro running behind the game--it actually wasn't. Also, with 3rd-party image-quality applications running behind the game it's entirely possible they could be eating up gpu resources attempting to enforce driver-forced modes of FSAA and other things (Supersampling) that won't actually function properly with the game engine--and could be sucking up performance overhead while producing no or very, very slight image-quality improvements. I found shutting down all such programs was best for my system when running this game--and of course not trying to force IQ modes through the driver control panel.


I'm never wrong about anything, and so if you see an error in any of my posts you will know immediately that I did not write it...;)