Originally Posted by synra
If my maths is correct, for 3AP (sneak + attack), Rogues can do 8x their weapon damage (double hit, guerilla, autocrit = 2x2x2). That's some pretty serious stuff (especially when you end up generating 15-20 AP per turn).


Throw in another 50% from Bully and rogues can do massive damage, especially with crafted Tenebrium daggers at 7 Tenebrium for a 70% damage increase and an additional 15% damage increase from a different character who has 4+ Leadership.