Last night I was doing the trap house in west of Cyseal and as I was leaving it, I suddenly found myself wanting to throw up. Remembered that I had exact same experience when I was making me way through basement of general store.

So the idea of having those fireball traps that shake the entire screen every second once activated - that was a very bad idea.

Having the screen shake every second when the player is attempting to read labels and pick out positioning and make out details on the ground, does a real number on a person's eyes and for many people starts inducing nausea if they spend more than a few minutes doing that.

Just for future design decisions - if you are going to put in a constant or long term effect, please don't make shaky cam a part of it.

Last edited by rickit; 29/09/14 02:03 PM.