Originally Posted by LeBurns
Well I'm in a pickle now.

I'm on the second map and everyone is levels 10-11. I'm clearing some map because I'm not high enough level to take on the spiders and what-not. I've gotten all the way to the goblin camp where they are all sleeping ... and it is just killing my party that I have a rogue. Best he can do is get in one turn of sneak attacks, which maybe knocks someone's health down to about half, and then it's all about trying to hide him and run away before he dies, which is all but impossible when there are like 10 enemies ... all tough. He might as well not even be there except he draws there attention for the one turn it takes to kill him.

Now I either change the game difficulty or just quit. Honestly I'm really getting tired anyway with these difficulty spikes this game has. I've cleared about everything else I can and am left with just this sleeping camp or on to the dust storm area, which I know I'm not ready for.


I know exactly the place that you are talking about. I just finished Hiberheim and I went exploring a bit and killed these goblins just for fun. Wolgraff can charm up to 2 people with Charming Touch and Rapture (requires only an Expert Marksman investment of 1 which is also Dex based).

At any rate, he's far less likely to die if you move him to the far back of where the enemies are facing and end his turn with Sneaking. This is easy to do with Fast Track (movement boost), Walk in Shadows (invisibility) and Cloak and Dagger (6 AP to move to any in sight location within 15 meters, alternatively you can use Tactical Retreat for just 4 AP if you have 1 Expert Marksman).

My Wolgraff has Glass Cannon and he has never died. He also has a good amount of CC at his disposal (in addition to the 2 charms I already mentioned): stun (Razor's Edge), knockdown (Trip) and blind (Eye Gouge).

I would recommend sticking with him until you get the hang of him. Once you do, it makes everything a lot easier. He can deal damage on par with a 2H warrior and they are the kings of damage.

Last edited by nbog; 29/09/14 03:34 PM.